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Meet Tweag! Modus Create’s open source innovation lab dedicated to developer experience

December 4, 2023

Introducing Tweag: an open source programming office to research and develop ideas to solve challenges for our clients and improve the developer experience.

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Hands On With Polymer 1.0

June 18, 2015

Overview On May 29, 2015, the polymer team announced the release of Polymer 1.0.  Since the release of Polymer 0.5 developer preview, the team has rewritten the library from the ground up, with increased performance and better functionality as results. Polymer is one of the first implementations of a user interface library built upon the…

Sexism and Computer Science: Where are My Sister Coders?

November 13, 2014

Is there Sexism in Computer Science? I have worked in the field for over 25 years — and happen to be female. Is there sexism in computer science? My answer to that question is changing, but not as you may think. Commercialism and the PC:  Geek=Male 1984 was a significant year for me.  I graduated…

5 tips for getting the most out of LSM weekend

July 7, 2014

I mentored my third Lean Startup Machine (LSM) Weekend in DC at the end of May and, besides having an awesome time, a few things occurred to me worth sharing for those looking to attend (and get the most out of) an upcoming LSM event. 1. Avoid “my baby” ideas Bringing your ‘baby’ to LSM…

BlackBerry Z10 – We’re a winner!

July 24, 2013

We’re a winner in the BlackBerry Lighthouse competition and created one of the best apps. The competition was hard and the stakes were high, but we pushed through some late nights, sometimes spending 20+ hours in non-stop coding sessions to make this story possible. We developed this application using methodologies that we successfully deploy with…

Get Ready for SenchaCon 2013!!!

June 17, 2013

SenchaCon2013 is less than a month away and we’re doing a ton to make the most out of this year’s event. As a Premier Sencha Services Partner and a Gold Sponsor of the event this year, we can hardly contain our excitement to catch up with our Sencha community friends and make some new ones…

Google Announces JSON-LD Compliance at Google I/O

May 21, 2013

Google announced JSON-LD compliance for Schemas in their web apps, particularly for GMail, Google Search, and Google Now. The ramifications for JSON-LD across all of Google and other Internet sites, should Schemas and JSON- LD come into wide use are considerable. Native applications, such as Apple Mail, could also benefit if they add support for…

Facebook Mobile DevCon 2013

April 19, 2013

Yesterday, I had the pleasure of attending the Facebook Mobile DevCon in New York City. This event promoted Facebook’s recent Native App SDK releases for native devices. The overall themes were to promote discovery and increase user engagement of your app. Here are some takeaways: Facebook wants to be the one and only social platform…

Prov.JS Meetup Recap – JavaScript Patterns in Objective C

March 26, 2013

Last Thursday night, Andrew Goodale gave an excellent presentation at ProvJS that highlighted some of the similarities between JavaScript and Objective-C. It turns out there are quite a few things we use in JavaScript that can be applied here, especially when it comes to basics of getting things done. For example: Delegates, Events JSON Function…

5 Startup Lessons Learned from Call of Duty

March 5, 2013

Playing XBox Live allows our distributed team to connect on a personal level and decompress. As our COD gameplay has improved, we’ve noticed that breakaway players have developed ‘cash management’ and ‘juggernaut’ strategies that allow for survival in to upper waves. From here, clear parallels into our own strategic planning conversations evolved. 1 – Know…

Announcing the Diablo3 Mobile Companion

October 4, 2012

Diablo 3 is Blizzard’s latest disruptor of productivity, social lives, and self preservation. It broke the record for fastest selling PC game (more than 3.5m over 24hours), and for very good reason. In simplest terms, it is an action RPG. The player creates a character and overtime the character progresses through the story, gaining levels…

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